CLOTHING (EARLY PERIOD)
(Revised 1/98)

This period is defined as utilizing a geometric pattern layout: T-Tunics. There are three categories: Early, Middle, and Late Period. Each may be further defined by country. Example: The Italian Renaissance was earlier in terms of years than the English Renaissance, and the Russian followed even later. Clothing is to be a complete outfit. It is strongly suggested that judges view the clothing both on and off a person, to examine it fully. The judges may change the Period in which the entry is enrolled if they believe it is misentered. However these categories are not to be cross-judged. It is also recommended the judges each converse with the entrant, to obtain information that may have not been included in the documentation that demonstrates the entrant's knowledge of the subject.


Novice Intermediate Advanced
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CLOTHING (EARLY PERIOD) - NOVICE
DOCUMENTATION (0-4 points) Must have at least a 3x5 card. More is acceptable. Give scores based on the following: AUTHENTICITY (0-4 points) COMPLEXITY (1-5 points) Rate the ambition of the attempt, not the success.

WORKMANSHIP (1-5 points) Success of the attempt

CREATIVITY (1-6 points)
QUALITY (1-6 points)

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CLOTHING (EARLY PERIOD) - INTERMEDIATE

DOCUMENTATION (0-4 points)Must have at least 1 page, 2-3 pages preferable. More is acceptable. Give score based on the following:

AUTHENTICITY (0-4 points)
COMPLEXITY (1-5 points) Rank the ambition of the entry, not the success.

WORKMANSHIP (1-5 points) Success of the entry.

CREATIVITY (1-4 points)
QUALITY (1-8 points) Evaluate the work as a whole.
NOTE: This category is subjective; however, the judge should take into account prior category scores, aesthetic appeal, presentation, intuitive response, and other such items not previously mentioned.

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CLOTHING (EARLY PERIOD) - ADVANCED
DOCUMENTATION (0-4 points)Must have at least 3 pages of discussion (NOT including visuals and bibliography). More is acceptable. Give score based on the following:
AUTHENTICITY (0-4 points)
COMPLEXITY (0-6 points) Rank the ambition of the entry, not the workmanship, on a scale of 0-6 based on the following:

WORKMANSHIP (0-6 points) Rank the success of the entry on a scale from 0-6 based on the following:

CREATIVITY (0-4 points)

QUALITY (1-6 points) Evaluate the work as a whole.
NOTE: This category is subjective; however, the judge should take into account prior category scores, aesthetic appeal, presentation, intuitive response, and other such items not previously addressed.

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